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Is virtual reality going to take over the gaming industry?

Is virtual reality going to take over the gaming industry?

Virtual reality has the potential to revolutionize the gaming industry, but it is unlikely to completely take over gaming. There are several reasons for this:

1. Accessibility: Virtual reality equipment can be expensive and requires a lot of room to set up. It is not as easily accessible as traditional gaming consoles.

2. Comfort: While virtual reality can be an immersive experience, it is not always the most comfortable way to play games. Wearing a heavy headset for an extended period of time can cause discomfort and excessive heat, which can detract from the overall gaming experience. 

3. Motion Sickness: Motion sickness is a common side effect of virtual reality gaming, which can cause nausea, headaches, and dizziness. Not everyone can enjoy virtual reality games without experiencing motion sickness, so this will limit the audience size for this genre of gaming.

4. Traditional gaming isn't going away: While virtual reality gaming has become increasingly popular in recent years, traditional gaming on consoles and PCs isn't going away anytime soon. There is still a large market for gamers who prefer traditional methods of playing games. As companies perfect the hardware over time, it may get better but in general we don’t see how it could change so much in the next few years

While virtual reality will certainly have a growing mark , it is unlikely to completely overtake traditional forms of gaming due to issues of accessibility, comfort, motion sickness, and the continued popularity of traditional gaming. Regardless all the things said, it looks like games companies will continue to invest in VR products and software in that nature in the future but it’s unlikely that it will take over the whole gaming world.

Back in the day, when the first arcade machine was created, it created a revolution in the entertaining world not only because of how innovative it was, but because there were plenty of businesses who picked up the new trend and were able to monetize while further promote the arcade gaming for free. Nowadays, as technology is as affordable as it gets, and most people are able to buy their own pair of VR glasses, it’s less likely to see VR to hit your local gas station or laundromat as we had it back in the 80s :) 

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